#ifndef SDL_RECTANGLE_H
#define SDL_RECTANGLE_H

#include "gamekit/gamekit.h"

namespace gamekit {

	class GK_API Rectangle
	{
	private:
		float m_x;
		float m_y;
		float m_w;
		float m_h;

	public:
		Rectangle(const float& x, const float& y, const float& w, const float& h);
		~Rectangle(void);

		float x(void) const;
		float y(void) const;
		float w(void) const;
		float h(void) const;
	};

}

#endif
